Types
ManiaScript is a strongly typed language which means that every value has to be of a certain type and a value of different type will not be accepted in it's place.
Primitive Types
There are 9 different types in ManiaScript: Void, Integer, Real, Boolean, Text, Vec2, Vec3,Int3 and Ident.
Type
Description
Void
Void is a type that means empty. You cannot create variables of that type, it is used to declare functions that returns nothing.
Integer
An Integer variable is an integer number ( in mathematics) between () and ().
Real
A Real variable is a real number ( in mathematics). It can represent values much higher than Integer.
Boolean
A Boolean variable can be either True or False.
Text
Text represents a string of characters.
Vec2
Vec2 is a two dimensional vector ( in mathematics). The two values can be accessed with X and Y respectively.
Vec3
Vec3 is a three dimensional vector ( in mathematics). The third value can be accessed with the Z property.
Int3
Int3 is a three dimensional vector ( in mathematics).
Ident
Ident is the type of an Id. Every class in ManiaScript has a unique Id property that can be used to identify it.
Lists and Arrays
List
A List is a type that can store multiple values. You can declare list by adding two square brackets after a type.
There are several basic functions to manipulate them, and you can access one element by its index. The indexes start at 0, so the first index is 0 and the last one is MyList.count-1. Accessing an invalid index will result in an Out of bounds error.
Array
An array is similar to a list, except that you can specify a type for the index.
The array above is not a list! There is no add function for arrays, instead you directly assign a value for the given key.
You can even nest them!
API Arrays
access by Integer or Ident
Structs
Vectors
Vectors are declared with pointing angles: declare Vec2 V = <1.0, 2.0>.
Vector-elements can be accessed either with X, Y and Z (as V.Y) or like an array with the indices 0 to 2 (like V[1]) (depending on the vector having 2 or 3 elements). Vectors are initialized with the initial value for Integer or Real respectively, e.g. declare Vec3 V; log(V); will log as <0., 0., 0.>.
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